Blizzard is not prepared to do console MMOG
June 28, 2009 – 8:00 pmOne of the managers, Rob Pardo, Blizzard (Rob Pardo) talked with the employees and told IndustryGamers why World of Warcraft so has not yet made it to consoles.
First, prefixes do not have the keyboard and mouse, which makes management very difficult. Secondly, there is no bulky hard drive where you want to record a huge amount of data. The third is to produce patches for the console versions is quite difficult because of platformoderzhateley (Microsoft, for example).
Pardo does not believe that the MMOG will soon appear on the console. Perhaps the next generation will be more open, and then the prefix will be the first normal network role-playing games.
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