The concept of “degradation” trial versions of games from Sony
March 10, 2010 – 12:26 amWhen a large company, a developer wants to make any media player to buy their product, in the course are all the methods. Recently, Sony has patented a new approach to the implementation of the principle of trial versions of their future game projects.
bottom line is this: as the player holds gameplay time in the trial version of the game, its various aspects will “dry up”. As an example – first in the racing game will be available six runs, but the more you play – the less capacity (number of tracks, cars, etc.), yet there will be nothing at all. Sony expects that this approach will spur users to buy the full version of the game.
imagine – until your game character beat the monsters, and it weakens, you are frantically for identification credit cards in the form of an online purchase. Despite the comic approach, it may well give the desired result – it is much more interesting than a boring box term trial version of the game ended. Please buy the full version.
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